Hi guys,well, I recently got a USB Gecko - and well, kenobi and me are developing WiiRd - same as GCNrd just for Wii (and yes, Parasyte approved the name!). For more details go to
http://www.usbgecko....hread.php?t=347What's actually sticking out.. right now we're in basics.. and Mario & Sonic has that stupid cddata.dig file nobody understands yet (I can read the header but do not know where filenames are stored and so, how it's compressed/encrypted...). Well, and as usual.. SEGA left stuff in the game: the character ovverides made some nice things visible:First of all, for no reason I post the list of character IDs:
#00000000 Mario#00000001 Luigi#00000002 Peach#00000003 Daisy#00000004 Yoshi#00000005 BIRDO!!!!#00000006 Bowser#00000007 DK!!!! #00000008 Wario#00000009 Waluigi#0000000A Sonic#0000000B Tails#0000000C Knuckles#0000000D Amy#0000000E Shadow#0000000F Eggman#00000010 SILVER!!!! #00000011 Vector#00000012 JET!!!! #00000013 Blaze#00000014 Shy Guy#00000015 Toad#00000016 Cloudy#00000017 Charmy#00000018 Espio#00000019 Cream#0000001A Boo#0000001B Bullet Bill#0000001C Goomba#0000001D Heroes Enemy 1#0000001E Heroes Enemy 2#0000001F SA1 Monkey#00000020 Big#00000021..24 Mii#00000025.. (tested up to 30) CRASH
Well, seems interesting.. while 14 to 20 appear in the game (jurists, mini games, background, whatever), the following 4 obvoiusly caught my eyes:#00000005 BIRDO!!!! #00000007 DK!!!! #00000010 SILVER!!!! #00000012 JET!!!! To make it short - they are playble up to a specific point: Birdo:

DK:

Silver:

Jet:

Well, the tool can be used to do general character overrides.. anyone of you having a USB Gecko can btw use the regular Gecko tool to override characters (North America version - yes, I am German, but I do not have the EU version):#override player handler - means you override your player character - select anyone in the menu, it won't do anything!POKE 801CD914 60000000#override CPU handler - now even the random generator won't do a thing anymore - you can freely select ALL charactersPOKE 801CDE70 60000000the first character is:POKE 80553454 XXXXXXXX (XXXXXXXX see list above)the second is 80553458 .. then 8055345C and so on until 80553490 (16 characters - now you might wonder, hoo, 16, why not 8? It includes things like 4x100 meter swimming where all 16 chars are in use).More screenshots at
http://l0nk.org/mschar/?offset=0 - for more research requests: I cannot promise I'll look into them as right now, WiiRd is still in development and I actually am a main developer so I have to sort out many programming things too!