biggestsonicfan, on May 25 2006, 03:15 AM, said:
That Sonic the Fighters topic... New Model2 emulator out... Now less crappy!
#43
Posted 23 September 2006 - 11:57 PM
This post has been edited by biggestsonicfan: 28 September 2006 - 06:34 PM
#44
Posted 29 September 2006 - 01:49 AM
List of items, going clockwise: "YES!", Cheeseburger, Bowling Pin, Apple, "L O V E" (that is a full object), Iced Cream Cone, Heart, "NO!". Also note, those are really Honey's hands holding the bomb and the gun proving one of two things:1. Honey's attack would alternate between all the different characters moves, Amy's PikoPiko, Nack's Gun, Bean's Bomb, ect..2. Honey would have had all these moves somehow, and executed them using different commands.EDIT: Oh, I forgot to show of my new favorite item in the game!
This post has been edited by biggestsonicfan: 29 September 2006 - 02:21 AM
#46
Posted 01 October 2006 - 02:58 PM
Overlord, on Oct 1 2006, 12:32 PM, said:
This post has been edited by biggestsonicfan: 01 October 2006 - 03:22 PM
#47
Posted 06 October 2006 - 08:13 PM
I don't know why, but I just looked at the 3D Ripping thread.... and realized it was 100% (well I can debate that) compatible with the Model2b emulator! That excites me to no end! Models of Honey shall follow soon.EDIT: Downloading 3DS Max 8, tutorial plz?
This post has been edited by biggestsonicfan: 06 October 2006 - 09:05 PM
#48
Posted 06 October 2006 - 11:39 PM
This post has been edited by divx2k60: 06 October 2006 - 11:40 PM
#49
Posted 07 October 2006 - 12:41 AM
divx2k60, on Oct 6 2006, 09:39 PM, said:
#50
Posted 07 October 2006 - 12:59 AM
This post has been edited by divx2k60: 07 October 2006 - 01:04 AM
#55
Posted 04 November 2006 - 07:33 PM
This post has been edited by biggestsonicfan: 21 October 2008 - 03:06 AM
#57
Posted 04 November 2006 - 08:32 PM
Dark Sonic, on Nov 4 2006, 05:03 PM, said:
Quote
Okay, just confriming...
..because something happens...
...when the final sequence starts to load...
...(god I love those eyes) because once this scene gets going...
... it seems to activate an eye fix specifically for Honey (could be to fix a glitch that is possible for all characters though)...
...and they seem to stay fixed...
...even into the REPLAY SCENES IN THE CREDITS...
...however, the effect is not permanent. Honey's eyes will revert to default by the time the name entry rolls around. Restarting the game or going to the service menu will give you the same effect. I will try to find a more permanent solution.
This post has been edited by biggestsonicfan: 06 November 2006 - 01:33 PM
#59
Posted 06 November 2006 - 08:40 AM
divx2k60, on Nov 5 2006, 02:02 PM, said:
Also, I was trying to find camera angles and animation values and was semi-successful. Someone please tell me, does this look like Sonic is bowling? If not, it still looks suspiciously like a minigame animation.
(ignore Tails)
This post has been edited by biggestsonicfan: 06 November 2006 - 08:55 AM

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