That Sonic the Fighters topic... New Model2 emulator out... Now less crappy!
#161
Posted 25 June 2007 - 03:38 PM
#165
Posted 29 June 2007 - 10:52 AM
This makes me wonder how the character select works now... considering it uses two cameras....
Flying carpet... but... the fighters don't work, and the camera is static?... hm... the camera must be static in the character select above as well... Here is what the shot should look like.
The camera does, in fact, appear to be static... I'd love to re-implement this!
Incorrect geometry rendering for this, I think...
Image I found via Archive.org after finding a "My Sonic the Fighters Shrine" favorite link on the harddrive. The background is of this image here, and note all the images contain the EXACT title cards used in the game... except Eggmans... Which looks like this in the final.Neat stuff though...
#166
Posted 30 June 2007 - 03:48 AM
#168
Posted 30 June 2007 - 09:48 AM
#169
Posted 30 June 2007 - 06:23 PM
Titan, on Jun 30 2007, 01:48 AM, said:
#171
Posted 05 July 2007 - 07:30 AM
This post has been edited by Giza: 05 July 2007 - 07:38 AM
#172
Posted 06 July 2007 - 10:21 AM
Giza, on Jul 5 2007, 05:30 AM, said:
Upon further investigation of the Gems site, I also found this image:
Upon seeing this, I head over to theghz and look up Amy's moveset. Then I find a move called "16T", which is Up,Down+Punch (when hyper). So when Amy is not hyper, she drops various stuffs. I hook up a Gamecube controler to my PC and attempt to execute the move in the emulator, and after nearly breaking the joystick off, I execute it successfully a few times. This wasn't much easier to do in Gems, but it was easier nonetheless. Now the things Amy drops are moving fast, and you don't get a really good chance to look at them, so I decided to leave the page as it was. In fact, because this move is so difficult to execute, no one was able to point out those objects were part of a move. So yeah. I believe they should be left there just for viewing purposes. Also...
matlee, on Jun 30 2007, 06:27 AM, said:

#173
Posted 07 June 2008 - 10:57 PM
#174
Posted 08 July 2008 - 01:40 AM
#175
Posted 27 February 2009 - 07:11 PM

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