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Sonic Riders PC hacking Now with real full version included!

#41 User is offline   Ice_Dragon

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Posted 28 October 2006 - 11:32 AM

Thats Link, that worked. However, I can't play story mode, it says the disk is scratched, can I fix this?

#42 User is offline   Link

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Posted 28 October 2006 - 11:43 AM

well, if you've copied all the Xbox data and overwrote your PC data with it it should work.. although I already hard of many people complaing about the story mode not to work.. I am afraid I cannot help you.. you can however play the babylon story.. simply force the menu ID to 1 and then you're in.. at least everybody said this mode would be working...

#43 User is offline   Ice_Dragon

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Posted 28 October 2006 - 11:50 AM

Well, I D/L'd a torrent with all the files in, and don't know if they are the X-Box ones. I did however have to play with the Registry files to get it to work, does that mean its the X-Box version? Sorry to be a bother =(

#44 User is offline   Link

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Posted 28 October 2006 - 12:02 PM

hm.. check whether you have OPENING.SFD in your data directory.. as well as OP_E.ADX.. those should be the only files which are opened when accessing the Hero story mode (opening video and its audio.. although audio cannot be played).. for registry tweaks.. well I didn't do any.. try reinstalling the PC version and overwrite the directory you already got.. if it does not work then you should check your copy: check whether it contains the following Xbox only file: TUTO_X_E.SFD

#45 User is offline   Ice_Dragon

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Posted 28 October 2006 - 12:07 PM

It has both those files, and the X-Box only file...Damn, that sucks...

#46 User is offline   ultima espio

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Posted 28 October 2006 - 12:54 PM

Can anyone host the files for story mode so i don't have to get an iso?

#47 User is offline   coolboy33

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Posted 28 October 2006 - 02:44 PM

Link , is there any way to edit the speed of any character (not like the hotkey) for example sonic speed is like 10.000 and possibility to change that to 25.000 or somthing else..?

#48 User is offline   F-Man

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Posted 28 October 2006 - 09:53 PM

Wow, that's amazing...If making an online multiplayer for Sonic Riders was possible, do you think it would be for other Sonic games as well? Online multiplayer in Sonic Heroes could be mighty interesting...

#49 User is offline   Oshtoby

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Posted 28 October 2006 - 10:53 PM

View PostF-Man, on Oct 28 2006, 10:53 PM, said:

Wow, that's amazing...If making an online multiplayer for Sonic Riders was possible, do you think it would be for other Sonic games as well? Online multiplayer in Sonic Heroes could be mighty interesting...
Oh man...that would be amazing...It would work like one person is Sonic, one person is Tails, and one person is Knuckles... All you'd have to so it make it so that the character YOU are playing as acts like the other two don't exist. Oh man, I would have a Sonic-gasm.

#50 User is offline   khorney

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Posted 29 October 2006 - 12:30 AM

that would be nigh on impossible if you ever had todo flight formation, vs modes would be easier todo. but the fact its split screen would be a bit rubbish as you be able to see what each other are doing, and possibly just cause more lag.... co-op SA:DX internet though would be awsome personified though

#51 User is offline   Link

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Posted 29 October 2006 - 02:38 AM

View Postcoolboy33, on Oct 28 2006, 08:44 PM, said:

Wow, that's amazing...If making an online multiplayer for Sonic Riders was possible, do you think it would be for other Sonic games as well? Online multiplayer in Sonic Heroes could be mighty interesting...
I though about it but Heroes would be really much much harder.. besides: it would only support 2 players.. and for that instance it would have to transfer too much data:9 coordinate datas (3 character, 3 coordinates)3 speed values3 facing valuesLevelsFormationsRings (for Riders Rings are not transferred... they are not needed.. for Heroes they are so that the game knows when you're killed)And several different things.. besides I still haven't found a way on heroes to properly edit the player 2 data.. there will be many pointers involved I guess.

#52 User is offline   Ice_Dragon

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Posted 29 October 2006 - 05:39 AM

Thats weird, I can play the Babylon Rouges story, just not the Heroes, I wasted to unlock Shadow too =(

#53 User is offline   Link

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Posted 29 October 2006 - 06:36 AM

just in case: get my savefile.. as Hero story worked for me I was able to properly unlock Cream, Rouge and Shadow with it: http://link.man-ma.d.../?dcnt=save.datIt also regularly opens the Babylon story.. it does not fix the Hero story issue but it opens some characters.

#54 User is offline   Runner

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Posted 29 October 2006 - 08:10 AM

I obtained to play heroes story mode, changing the voice settings to japanese.

#55 User is offline   Link

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Posted 29 October 2006 - 08:18 AM

hmm.. I always play on Japanese.. I'll switch to English to checkAdd: tested, didn't work anymore.. Runner is correct! Switch to Japanese and it works!

This post has been edited by Link: 29 October 2006 - 08:20 AM


#56 User is offline   F-Man

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Posted 29 October 2006 - 09:00 AM

Indeed. :Oyay

#57 User is offline   INTERBUTTSEX

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Posted 29 October 2006 - 03:23 PM

FUCKING NICE! GOD! I wish my computer didn't suck. Everytime I try to download a torrent to goes to a a blue screen saying something about "Memory Dump" I had my EMS ready for the shitty controls and everything :(

#58 User is offline   Eamon

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Posted 29 October 2006 - 04:38 PM

What do we have to type in the ''host'' space?

#59 User is offline   Sp33d

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Posted 29 October 2006 - 08:56 PM

I think i found a sixth option on the blue menu set, it's called "It didn't have any effect! That guy must have great skill to handle his gear at such a high speed!" After clicking on it you can go to the Theater in blue. It doesn't work though. good job with the editor Link.

#60 User is offline   SSUK

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Posted 30 October 2006 - 02:06 PM

View PostLink, on Oct 29 2006, 01:18 PM, said:

hmm.. I always play on Japanese.. I'll switch to English to checkAdd: tested, didn't work anymore.. Runner is correct! Switch to Japanese and it works!
Then just swap the _E files with _J files in the file directory and you have yourself a winner.

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