Help - Search - Members - Calendar
Full Version: Rock Band/Rock Band 2 stuff
X-CulT Community Forums > Main > X-CulT: Main Forum
Galaxia
Hackers looking for the multi tracks within Rock Band and its sequel (for remixes and such) have found some hidden stuff within the XB360 discs. The multi tracks on Rock Band were stored as a weird .ogg format called MOGG, and they came as a seperate track for lead vocals, guitars, bass, and other stuff (keyboards, backing vocals, rhythm guitars), plus three seperate tracks for drums (bass drum, snare and cymbals)

Some of this stuff includes Run to the Hills lyrics on RB2, which was a cover version in RB1 but isn't in the second game normally:

QUOTE
Anyway - onto the RB2 mids - I looked at the _worstcase.mid and found the scrambled lyrics..

From: WhiteN@ @N ÿman@ n>M ÿcameƒl> ƒW>P ÿa-c> ,>V ÿcross> e>f ÿthev> @L ÿsea„@ ri pjd2@M ÿHe~@ 4<X ÿbrought‚< $<O ÿus8< T>` ÿpain„/> ‚k>K ÿand#$> ÿmis-# >`> *<R ÿe-#< M9X ÿry#ƒU9 j pidÿHe CB
C 0@R ÿkilled3@ v@O ÿourD@ Z>o ÿtribesƒ*> „ ÿhe CkxC $>q ÿkilled=> t>k ÿourW> @V ÿcreed


They also found a portion of what seems to be a deleted song, Vagiant's Seven

QUOTE
anyway's, i've ripped the first seven files that have the "B0 00 00 00" bytes at the beginning & will post them in a sec, as

1) Encrypted
2) Unencrypted
3) Ogg Files (the sound file without the "Magic" header ripped from the unencrypted files)

but here's the results of what they are...

001 = The Who "Behind Blue Eyes"
002 = Vagiant "Seven" (25 Seconds)
003 = Random Sound
004 = Drum Hit
005 = Empty Noise but appears to contain 1 Stereo, & 1 Mono track, split into three separate channels
006 = Same as 005
007 = Same as 005

These are the first seven (as far i know) mogg files that occur in the "main_xbox_0.ark" file


Here's the source in case XB360 people with the game want to attempt to crack this themselves.

If so, I'd like Modest Mouse's Float On ASAP =P

Edit: Guitar Hero apparently stores the songs in exactly the same way, just with the song not as seperated. It's usually only guitar, bass and everything else.
IUG
Vagrant's Seven is a Rock Band 1 bonus track.
SSUK
Interesting. May have been a left-over from the first game and possibly used during testing of Rock Band 2 before they got any new licensed music in.

Good stuff.
IxlairDark
Here is a beta video of Rock Band I found on Youtube.

http://www.youtube.com/watch?v=ZmqCFMl9tm0

Welcome To The Jungle by Guns N' Roses.

This song never made it into the final game. In the video, the graphics for guitar, bass, and drums are different. The note bars seem wider, and the notes themselves seem fatter and more colorful. The score, overdrive, and combo indicators are in different positions too. The drum set seems to be the final set, but the guitar used isn't the Stratocaster, but the Gibson Flying V that was included with Guitar Hero 2 for the Xbox 360. The build seems to be an early beta, and is obviously the Xbox 360 version. Why this song wasn't included, I have no idea, but it may be because Guitar Hero 3 already featured the song, or that it was just used for testing purposes.

Galaxia
two things about I noticed about that video:

1) it says "made famous by" - I'm sure the GH3 version wasn't a cover?
2) it's a Explorer, not Flying V =P

nonetheless, pretty interesting.
unitedkronos
Does anyone here have any info about ripping multitracks from Rock Band 1 & 2?
Galaxia
QUOTE(unitedkronos @ Sep 15 2008, 10:54 PM) [snapback]76588[/snapback]
Does anyone here have any info about ripping multitracks from Rock Band 1 & 2?


All I know is that when the multitracks are decoded from the XBox 360 iso or DLC, they will open fine within Audacity as OGG Vorbis files. I wouldn't know how this is done though, I'd presume decompressors for the 360 would hit the spot though.
unitedkronos
Are the audio files lossless (FLAC-encoded in a Ogg container) or lossy (general Ogg Vorbis)?
Galaxia
Bad news is they're lossy, but it gets even worse; they're also compressed to high hell so you can hear the individual parts over each other. You can still get decent, albeit censored, acapella tracks out of them though.
unitedkronos
QUOTE(Galaxia @ Sep 17 2008, 12:31 AM) [snapback]76625[/snapback]
Bad news is they're lossy, but it gets even worse; they're also compressed to high hell so you can hear the individual parts over each other. You can still get decent, albeit censored, acapella tracks out of them though.

Holy shit, that's bad. Sure, mix the stems so the tracks are loud and clear but it sucks that they don't use a lossless compression format, I would've thought Harmonix would have known better than that.
Galaxia
I did manage to construct a half decent Fall Out Boy remix from the stems, now you bring it up- though I really only used the vocal and guitar lines =P

Also semi-related; the people at the forum I linked to in the first post have discovered the same can be done with Singstar; but only the first one, sadly enough.
Galaxia
Double post ftl, but this is just for reference on how these things work. I'm going off the Smashing Pumpkins' "Zero" mogg so there may be slight differences depending on the songs, but the structure is pretty much the same.

channel 1 - bass drum. Usually mono, but sometimes stereo.
channel 2 - snare drum, ALWAYS mono
channel 3/4 - room mic: i.e the entire drum kit*. Both tracks are mono, just pan one left and one right, there's very little difference between the two.
channel 5 - bass. mono.
channel 6 - lead guitar. mono, again (see a pattern yet? =P)
channel 7 - lead vocals. Guess what? MONO.
channel 8 - misc. crap - you usually get a count-in, then bits and pieces that you yourself don't play. This is usually like rhythm guitars, backing vocals, synthesizers and such. oh, and it's in mono.

* - When recording drums, the producer usually has three mics set up, one in the bass drum, one underneath the snare, and one mic in the room, usually over the top of the drum kit. There may be other mics in there, but that's just a basic set up.

Now I'm not 100% sure of the bitrate, but the multitracks are 44,050 kHz. As I said before, they're lossy format, and they are also highly compressed- by here I don't mean the files are compressed. This here means you can hear each part you play clearly through your TV; the sound has been considerably amped up. However, listening to it in Audacity, the tracks all together sound incredibly loud and "bunched" together. You may want to make volume adjustments.

If needs be, I will upload a few of the Rock Band moggs I have for you guys to play about with and deconstruct. I don't have the whole CD or DLC by a long shot, but I do have a few. I have a few from Guitar Hero III also; which work in the same way but with less seperated tracks.
Galaxia
Triple posting and slowpoke D:

But yeah, the MOGG files for Rock Band 2 have been decrypted. Not really anything of beta interest found in there though.

TBH this is just a heads up for anyone who still cares (or plays Frets on Fire)
Cedar J
QUOTE (Galaxia @ Sep 20 2008, 12:34 AM) No. 76734
Now I'm not 100% sure of the bitrate, but the multitracks are 44,050 kHz. As I said before, they're lossy format, and they are also highly compressed- by here I don't mean the files are compressed. This here means you can hear each part you play clearly through your TV; the sound has been considerably amped up. However, listening to it in Audacity, the tracks all together sound incredibly loud and "bunched" together. You may want to make volume adjustments.


Did you try combining certain channels together in Audacity? A lot of the songs have the lead guitar, rhythm guitar, certain drum tracks and other fx split up into two channels, if you combine these into one stereo channel per instrument the overall sound is a lot clearer and less distorted sounding, also if you turn the volume down by 0.2/0.3 dB it sounds pretty similar to the album track.
This is a "lo-fi" version of our main content. To view the full version with more information, formatting and images, please click here.
Invision Power Board © 2001-2009 Invision Power Services, Inc.